Codename Ocean Keeper
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Codename Ocean Keeper drops you into a crashed spaceship on a hostile ocean planet, and every run is a fight to drill deeper, upgrade faster, and survive the next wave of underwater monsters. It's a top-down mining roguelike shooter from developer psp where you play as a Miner whose ship is wrecked, surrounded by abyssal fauna that would rather keep their resources to themselves. The loop is simple to learn and hard to put down: mine, loot, upgrade, defend, repeat.
This page covers what the game actually does, how the update package is packaged, and the practical details you need before you download. The package listed here includes the base game plus Update 1.05, which is labeled as fixing firmware compatibility across 5.05, 6.72, 7.02, 7.55, 9.00, and 11.00+ console revisions. If you're running a specific firmware, that line matters more than any marketing bullet.
Download Codename Ocean Keeper
Technical Specifications
| Version | Estimated 1.05 (Game + Update 1.05) |
| File Size | 2MB |
| Operating System | Windows / iOS |
| Category | Action / Roguelike Shooter |
| License | Free |
| Developer | psp |
The version number above is an estimate drawn from the update label in the release notes rather than a store-listed build number, so treat it as a reference point. The file size reflects the download entry as published. Screen language support covers Chinese (Simplified), Chinese (Traditional), English, French (France), German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Spanish, Swedish, Turkish, and Ukrainian.
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NAME
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Codename Ocean Keeper
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LANGUAGE
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Multi
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RELEASE
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2025
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GENRE
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Action
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What You Actually Do in Ocean Keeper
The premise sets the tone: your spaceship has crashed on a planet covered in water, and the local wildlife is not friendly. You control a diver who moves between two modes of play. In the mining phase, you drill through caves looking for resources and artifacts that fund your upgrades. In the combat phase, the same caves turn into a battlefield as monsters swarm in. The game asks you to decide when to keep drilling and when to bail out and switch to dynamic combat mode, because the fauna react badly to you stripping their resource nodes.
Between attacks, you spend what you've gathered. That means powering up your diver, your mech, or your weapon, or spending the downtime exploring a new dungeon for better loot. The upgrade economy is the heart of the roguelike structure here, and the choices you make between waves determine whether the next assault is survivable.
Mech Spider and Automated Defense
Your Mech Spider is the mobile platform you invest in, and it's also a target for upgrades alongside your weapons and diver skills. You can build automatic turrets to cover your mining operations and send out drones to collect loot while you focus elsewhere. That layered defense setup rewards planning: turrets and drones buy you time, and time is what you need to reach the next resource pocket.
Biomes and Exploration
The underwater world is split into many biomes, and the game pushes you to travel across locations in search of the remains of a lost civilization. The environments range from abandoned sci-fi laboratories to mines packed with artifacts. Each biome changes what you're drilling for and what's hunting you, which keeps a run from settling into a single rhythm.
Boss Fights and Replayability
Boss encounters are built as large-scale set pieces, and the roster includes creatures like a giant crab and a flying mouse. The developers have held back details on the full list, which suggests the boss count is meant to be discovered rather than spoiled. Each new session rearranges the underwater world's secrets, monster waves grow harder, and meta upgrades plus different Mech types give you new ways to approach the same fight. If you enjoy roguelikes that lean on meta progression between runs, this structure will feel familiar. Fans of keeper-themed titles might also enjoy Ages of Mages The Last Keeper, which shares the genre label but takes a very different combat approach.
Key Features
- Top-down mining roguelike shooter with a split loop between resource drilling and wave defense
- Playable Miner character with diver, mech, and weapon upgrade paths
- Mech Spider platform that you can upgrade across runs
- Automatic turrets and loot-collecting drones for hands-off defense support
- Multiple biomes, including abandoned sci-fi laboratories and artifact mines
- Large-scale boss battles against unique creatures like a giant crab and a flying mouse
- Meta upgrades and multiple Mech types that carry between sessions
- Fifteen supported screen languages, including English, Japanese, Korean, and Brazilian Portuguese
- Update 1.05 included, with firmware compatibility fixes for 5.05, 6.72, 7.02, 7.55, 9.00, and 11.00+
Pros & Cons
- Pros: The mining-and-defense split gives each run two distinct phases instead of one repeated loop. Upgrade choices feel meaningful because they apply to three separate systems. Biome variety keeps exploration from feeling flat. The included 1.05 update addresses firmware compatibility across a wide range of console revisions.
- Cons: The published file size is small at 2MB, which is unusual for a modern action title and worth verifying against your expected install size before you commit. The listed operating systems are Windows and iOS even though the release is described as a PS5 title, so confirm the package matches your platform. Boss and enemy variety is described in broad terms, so you won't know the full roster until you play.


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